sasaeo.blogg.se

Sseth starsector
Sseth starsector




A commission and better standing with this faction results in higher-grade hardware being available. Weapons and other military hardware can be bought and sold here even if they're illegal on the open market. Not accessible when sneaking past patrols into an unfriendly market. Sells most commodities, along with regular, civilian-grade weapons and ships, and somewhat damaged military ships. A low stability increases the number of items on the black market. Markets also have a stability value that reflects the degree of socioeconomic development at the location, with higher-stability markets tending towards higher prices. Higher-population markets have an increased supply and demand. Each market belongs to a faction and has one or more market conditions and industriesrepresenting social or environmental conditions and economic facilities that affect the production or consumption of goods. Markets will produce and use commodities and weaponsdeploy fleets of ships, and provide repair and refitting services to non-hostile players. Markets are inhabited planets and space stations belonging that participate in trade. Particularly large Ordos may have well over a dozen cores of varying types.Buying and selling goods at a market Jangala, in the Corvus Star System. Remnant ships are officered by AI Cores, similar to a player using the Automated Ships skill but without the deployment point limit. They're usually seen guarding the more intact Remnant Stations alongside the Sub-Ordos. They usually have a single Capital Ship commanding them, but they can spawn without one. Remnant Ordos have few frigates, and large amounts of Destroyers and Cruisers. These fleets have between 10 and 15 ships. Remnant Ordos are the largest of the Remnant fleets, and they are usually encountered in high-danger systems, and very rarely in medium-danger systems.These are usually found roaming their systems, and guarding their stations. Rarely, a Sub-Ordo can have a single capital ship. Remnant Sub-Ordos have a balanced amount of Cruisers, Destroyers and Frigates. These fleets have between 7 and 10 ships. Remnant Sub-Ordos are the medium-sized fleets, and the ones most commonly encountered in medium and high-danger systems.The smaller Fragments can be encountered at the jump-points of any constellation that has at least one Warning Beacon, or guarding interesting objects like Caches, Debris Fields, and Abandoned Stations. The largest fragments can have up to 2 Cruisers, 3 Destroyers, and 3 Frigates. These fleets can have between 1 and 6 ships. Remnant Fragments are the smallest of their fleets.Remnant fleets are divided in 3 types: Fragments, Sub-Ordos and Ordos: The red system stations are fully operational and have a high-level officer multiple battleships may be required to take one down. The damaged orange system stations can be defeated by a moderately strong fleet (2-3 cruisers or a single capital, with escorts). There is a 50% chance of an orange system spawning a damaged station or no station at all. There is no chance of any Remnant battlestation in a yellow threat system. Remnant fleets spawn from battlestations found in orange and red systems. With orange systems, it is recommended to bring at minimum a couple of cruisers. The beacon's color and number of pings indicate the strength of the Remnants inside:Įxploration ships entering a Remnant system should be prepared for a fight, as they use strong high-tech ships and can come in large numbers. Systems that are inhabited by the Remnant can be identified by the warning beacons in hyperspace. The astute starship captain will heed well its warning. Contains a solid-state power system which enables theoretical operation and station-keeping half-life with an upwards range in the hundreds of thousands of cycles. Access to this system by unauthorized parties is forbidden by Hegemony Navy diktat 224.34. They are usually known as the by the game's community, as this faction's existence is a spoiler.ĭANGER: This star system is known to contain potentially active autonomous weapon systems. They present a serious threat to unwary explorers. The AI Remnants are a minor faction hiding in the outer reaches of the Sector. At least that is how the official histories tell it. Illegal under Domain (and Hegemony) law, and an abomination to the Church of Galactic Redemption, the First AI War saw these creations purged from the Sector. Everyone except Tri-Tachyon (-50 Hostile)Ī remnant of the autonomous AI fleets developed by the TriTachyon Corporation.






Sseth starsector